The Hovercraft Project

The Hovercraft Project

Intrinsic motivation anyone?  If you are looking for a project that will blow your students’ minds wide open, be completely relatable both pre- and post-project, and create a love for learning, then The Hovercraft Project exists for you. This project requires groups of 6 students to problem solve, in a team setting, to build a low friction vehicle called a hovercraft. After the hovercrafts are built, students must test multiple variables in order to adjust and optimize the performance characteristics of their hovercraft.  Why?  So they can compete in the hovercraft competition at the end of the day!

Oh and by the way, everyone rides who wants to – students, teachers, parents, volunteers, administrators, security guards, anyone that is present.  I guarantee adults will think, “I wish I could have done this in grade school!”

There is so much more!

“Learn to Love to Learn”

Contact The Hovercraft Project for a demonstration.

Matthew Chase
The Hovercraft Project

(847) 287-9242



(847) 287-9242

The Hovercraft Project Exploration

Program description

The Hovercraft Project is a highly integrated STEAM (Science, Technology, Engineering, Art, Mathematics) project that incorporates leadership challenges, team-building, problem solving, data collection and analysis, and more benefits than can be listed. Teachers place students into groups of 6 prior to arrival.  Mr. Chase meets with the student team leaders , who then explain instructions to their group.  Along the way, team leaders will be taught how to lead and will teach the team members how to follow. All of this organization culminates in the measuring, cutting, and assembly of a low friction vehicle called a hovercraft. Once assembled, two students at a time ride the hovercraft, evaluate its performance, make changes to optimize its performance, and compete in a distance competition. It is common for students to travel the length of a basketball court on a single small push. Students are reminded that they are all valuable, regardless of whether they succeed or fail and that failure is simply another opportunity to learn.

The curriculum is developed for 5th and 6th grade.

The Hovercraft Project needs a gymnasium or tennis court sized space for an entire day. This can be an outdoor covered space, an indoor basketball court, or multipurpose room. Schools that lack these accommodations can either bus students to another school with those facilities or secure a commercial space themselves. An indoor space the size of a basketball court with a smooth floor is preferred.

Booking / scheduling contact

Matthew Chase


Program detail
Artistic discipline:
Cultural Origin: Array, Array
Program type: In-School Exploration
Population served: 3-5, 6-8
Subject: Math, Science
Bilingual: No

On School Grounds

Fees / Ticketing:




Is transportation needed for this exploration?: No
Is financial assistance offered?: Yes

Program info

Summer or Family Programs Offered?: yes